r/GameAudio

17 items · Game Audio Craft & Adaptive-Audio Tech · site ↗

The /r/GameAudio Community Career Corner June, 2026 - for job seekers, help wanted, new career queries, and evaluation requests r/GameAudio Jun 1
The GameAudio Share Mine June, 2026 - Use this post to link to / discuss your site, works, product, business or anything you created or are affiliated with r/GameAudio Jun 1
handling runtime asset layout layout or timeline sync based on audio transients? r/GameAudio May 31
Has anyone successfully left the audio industry after building a long career in it? r/GameAudio May 31
Middleware r/GameAudio May 31
Need help recreating that PPC / heavy energy weapon sound r/GameAudio May 31
QA in games looking to into Cinematic & Game Sound Design: how should I build a portfolio? r/GameAudio May 30
Wwise custom plugins, what language? r/GameAudio May 29
Mastering Game Music Question r/GameAudio May 28
Will PRS registration affect streamers/content-creators? r/GameAudio May 26
Are stem separation tools becoming normal in game audio workflows now? r/GameAudio May 25
Honest opinion on my case r/GameAudio May 25
Music as part of UX r/GameAudio May 24
Music producer looking to dive into Game Audio. Any advice from industry pros? r/GameAudio May 18
Pause event except for one track (FMOD) r/GameAudio May 13
My FMOD repeats this windows r/GameAudio May 12
The GameAudio Share Mine May, 2026 - Use this post to link to / discuss your site, works, product, business or anything you created or are affiliated with r/GameAudio May 1

Keyboard

j / k
move between items
Space
expand / collapse
o
open original
s
save / unsave
m
mark read
/
focus search
?
this help