Indie Marketing, Launch & Live-Ops Craft

101 items · default last 14 days

Designing Endings and Balancing Player Expectations Clip #2 GDC Festival of Gaming (YouTube) 17h
Video Games and Crowdfunding: Best Practices from Successful Campaigns Clip #2 GDC Festival of Gaming (YouTube) Jun 2
Shifting from QA Testing to Analyzing Clip #2 GDC Festival of Gaming (YouTube) May 28
Evolving Worlds from the Crumbling Chaos Clip #2 GDC Festival of Gaming (YouTube) May 26
Bear Hugs and Dev Tears: Building Stories for 'Cozy Grove: Camp Spirit' Clip #1 GDC Festival of Gaming (YouTube) May 21
Aurora Borealis (game assets) 💚❄️ r/IndieDev now
No engagement bait, just some hand-painted Item Illustrations for my game r/IndieDev 1h
MY GAME HIT #860 TOP WISHLISTED ON STEAM AFTER THE UPDATE! WHAT IS GOING ON?! r/IndieDev 2h
Progress on my Typing Roguelite Deckbuilder! r/IndieDev 2h
Throwing a MISSILE WTF :O r/IndieDev 2h
OMG!! My steam page finally launch!!! r/IndieDev 3h
With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day r/IndieDev 5h
Just reached 0.002 MILLION wishlists! r/IndieDev 5h
I thought my settlers looked a bit uncanny, so I redesigned them. What do you think? r/IndieDev 9h
IncreKnight revenue reveal stream clip r/IndieDev 15h
We wanted creepy 2000 s jank energy. Did we pull it off? r/IndieDev 16h
Added some animation to main menu screen and I'm really happy with how it turned out. r/IndieDev yest
What's the first thing that gives away this is 3D? r/IndieDev yest
Don't let the cute, chill vibes fool you, MOJITO can be a fast-paced speedrun challenge too r/IndieDev yest
What do you think about Devolver's dare of releasing their game on the same day as GTA 6? r/IndieDev yest
Achieved 24K wishlists by Demo launch month...are we going to be the next hit? r/IndieDev yest
Around $6000 in the hole so far, but happy that some people enjoyed the game (or at least played it) r/IndieDev yest
I've been working on a real-time water VFX course for Unity, and this is one of the WIP tests r/IndieDev yest
Just hit 1k wishlists with our marketing "plan" r/IndieDev yest
Made my Capsule Art myself since finding a freelancer seemed impossible - bots and scammers everywhere. What do you think? Does it work? r/IndieDev yest
released my game 1 hour ago. its already my best selling day ever. did i do it chat? is this when i quit my job at the restaurant making 2k/month? r/IndieDev yest
We hired an artist to revamp our Steam Capsule r/IndieDev yest
Horror Story Time: missed my Steam launch date because of a cartoon Hitler. Don't make my mistakes. r/IndieDev yest
In order to finish our game in time, I had to pay my dog 3 steaks a day, hope I'm not getting ripped off, the price did seem a bit high... r/IndieDev yest
Trying to improve our game posters! feedback? r/IndieDev yest
Asked my wife to polish my capsule art r/IndieDev yest
Solodev Making my first Cozy game r/IndieDev yest
After releasing our demo, we're getting 200–300 wishlists per day from China. How can I find out why? r/IndieDev yest
Making of a Brawler: Character Creation for 'Brawl Stars' Clip #2 GDC Festival of Gaming (YouTube) May 19
I gained ~1.5k+ wishlists from one Instagram post. Here's what worked for me: r/IndieDev Jun 3
I asked an indie game studio (The Game Bakers) how they created Cairn r/IndieDev Jun 3
I spent 4 hours drawing a newspaper article called "Three Urinals & A Midlife Crisis". r/IndieDev Jun 3
PSA: please, please, PLEASE add all your socials to your Steam page. r/IndieDev Jun 3
Been working on a game where you play as a pangolin. Finally got all control mechanics feeling smooth! r/IndieDev Jun 3
IGN featured my game's trailer... but, well, 7 months late! r/IndieDev Jun 3
New title design!!! I think it looks better. r/IndieDev Jun 3
Does it look like a asset flip or can you tell which engine was used? r/IndieDev Jun 2
Always wanted my WOW fire mage to do this r/IndieDev Jun 2
I released my first commercial game on Steam - here are the real numbers after 48h and 4 weeks r/IndieDev Jun 2
Past me was onto absolutely nothing r/IndieDev Jun 2
Turning scientists into zombies in my game about little zombie hamsters r/IndieDev Jun 2
We released a second game! And it was even harder than the first! r/IndieDev Jun 2
Vulture 🦴🪶💀 (game assets) r/IndieDev Jun 2
Finally can do one after 3 years of game dev r/IndieDev Jun 2
The process for creating the art for my Indie RPG r/IndieDev Jun 2
I released a demo and made HTMAG's wishlist tool's graph orange! r/IndieDev Jun 2
Thought I'd share a slice of pain with ya'll! Ever seen a breakdancing plane? r/IndieDev Jun 2
How do I feel when I see indie game gets posted by IndieGameJoe r/IndieDev Jun 2
Ep 456 - Running an Indie Studio Beyond the First Game with Greg Lane Indie Game Movement (podcast) Jun 2
A few character artworks from a game my friend and I are making! r/IndieDev Jun 1
3rd month results after launch with 2k wishlists r/IndieDev Jun 1
How do you approach responding to reviews? r/IndieDev Jun 1
Finally finished all enemies for this new area of my hand drawn metroidvania game. This one is called "Pumper" and is like a bio machinegun plant XD r/IndieDev Jun 1
Where to Find Amazing Capsule Artists that Won't Scam You: A Postmortem on Pre-Production Marketing Assets r/IndieDev Jun 1
I just released my first ever game on Steam! So exited and nervous! r/IndieDev Jun 1
Less sexy, more character-driven. Changed our female character designs after Reddit feedbacks. r/IndieDev Jun 1
We are huge fans of retro games from the 90s, and we deeply miss the feeling of childhood and those evenings spent playing on our consoles. That’s why we’re pursuing our dream of creating a tower defense roguelike with the spirit of classic RTS games, set in a post-apocalyptic world. r/IndieDev Jun 1
Every developer on every project r/IndieDev Jun 1
When you are active on social media but you only get few wishlists r/IndieDev Jun 1
how would respond to a review like this? r/IndieDev Jun 1
Don't give up, developer. It's worth it. r/IndieDev Jun 1
Finally optimized the physics engine to handle 10K+ active mobs at high FPS. At what point does a horde become too big for a bullet-hell? r/IndieDev Jun 1
This tool lets developers generate weapon collections in minutes instead of modeling and texturing every weapon by hand, all without AI. r/IndieDev May 31
r/IndieDev Weekly Monday Megathread - May 31, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! r/IndieDev May 31
Does it Grind Anyone Else's Gears When an Indie Creator is Accused of Using AI When They Really Didn't? r/IndieDev May 31
What "solo dev" actually means: r/IndieDev May 31
I'm a solo developer creating an RPG inspired by WoW Classic & RuneScape - Warmongers: Empires Reborn r/IndieDev May 31
Small Steam page trick that massively improved my description section: Faking text overlays with gradients & Steam's font r/IndieDev May 31
Outpour - A Water Redirection Puzzle Game - New Demo / Trailer out NOW! r/IndieDev May 31
3 pro artists pitched their art concepts for a game with typing-based combat & progression systems. As a dev which one are you picking? r/IndieDev May 31
Everytime you check OP's profile r/IndieDev May 31
This is soo true 😭 r/IndieDev May 31
We released a demo of a submarine story inspired by Lovecraftian horror, set in a dead ocean after a nuclear war. The crew is nearly gone, communication has been lost, and something always seems to be moving just beyond the hull. r/IndieDev May 31
Cursed Fast-Travel r/IndieDev May 31
Developing with your community in a nutshell r/IndieDev May 31
We’re working on Formind, a space zombie horror set in 2193. After a meteorite impact unleashed a virus across the planet, the protagonist awakens with no memory and strange abilities, struggling to survive while uncovering his past. r/IndieDev May 31
Pixel Grid Styles r/IndieDev May 31
We hire a local professional artists to improve our store icon. Which on would you pick? r/IndieDev May 31
I shared my indie game on a Turkish Reddit group to gather wishlists, and somebody reported it to the Turkish government (Cimer) r/IndieDev May 30
'A Cup of Liber-Tea': Scoring Satire with Sincerity in 'Helldivers 2' Clip #2 GDC Festival of Gaming (YouTube) May 14
Ep 455 - The Studio Culture You Never Meant to Build with Zoë Curnoe Indie Game Movement (podcast) May 26
r/IndieDev Weekly Monday Megathread - May 24, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! r/IndieDev May 24
Building Big Impact, One Brick at a Time: Marginal Gains in 'LEGO Horizon Adventures' #1 GDC Festival of Gaming (YouTube) May 7
Babygirls, Daddies, and Himbos: Updating Archetypes for Compelling Characters #2 GDC Festival of Gaming (YouTube) May 5
Ep 454 - The Funding Gap No One Is Talking About with Jared Yeager Indie Game Movement (podcast) May 20
Reimagining High Fantasy: The Score to 'Eternal Strands' GDC Festival of Gaming (YouTube) May 1
Embracing Neurodiversity and Leadership in the Game Industry GDC Festival of Gaming (YouTube) Apr 28
Ep 453 - Building a Sustainable Studio Without Losing Control with Angela Mejia Indie Game Movement (podcast) May 12
Game Trailer Makeover - Dosa Divas Derek Lieu Creative (game trailer craft) Apr 14
'Avowed' Branching Narratives: Shifting from QA Testing to Analyzing Clip - #GDCrewind #GDC2025 GDC Festival of Gaming (YouTube) Apr 21
Ep 452 - Rethinking How Great Game Design Happens with Rob Kay Indie Game Movement (podcast) May 5
Crowdfunding Best Practices - #GDCRewind #GDC2025 GDC Festival of Gaming (YouTube) Apr 17
Ep 451 - Rethinking How Indie Games Get Funded with Julien Ramette Indie Game Movement (podcast) Apr 28
Ep 450 - Building Ambitious Indie Games with Nate Purkeypile Indie Game Movement (podcast) Apr 21
Ep 449 - Owning Your Game's Positioning with Andrew Pappas Indie Game Movement (podcast) Apr 14
Ep 448 - The Hidden Risk in Reaching Global Players with Kate Edwards Indie Game Movement (podcast) Apr 7

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