Studio-Craft Discipline: Accessibility, QA/Playtesting & Creator Psychology

102 items · default last 14 days

Insomniac Games shares accessibility features of Marvel’s Wolverine Can I Play That? 22h
Ep 44: Arevya Worked on a Really, Really Cool Game! – Ctrl, Alt, Access Access-Ability (Laura Kate Dale) 22h
Forza Horizon 6 accessibility review Can I Play That? yest
Games for Blind Gamers announces new accessible game jam for July Can I Play That? Jun 2
PlayStation announces release date for FlexStrike, a fight stick for PS5 and PC Can I Play That? Jun 1
Replaced accessibility review Can I Play That? May 29
Makers Making Change shares GAME Resources website Can I Play That? May 28
Epomaker Click mouse accessibility review Can I Play That? May 27
Take This at MomoCon 2026 Take This May 26
Global Accessibility Awareness Day short news recap Can I Play That? May 26
Assassin’s Creed Shadows wins Canadian Game Award for accessibility Can I Play That? May 22
Introducing Coloratura, an audio first narrative adventure Can I Play That? May 22
Xbox improves Adaptive Thumbstick Toppers Can I Play That? May 22
PlayStation Studios Accessibility Community Council announced Can I Play That? May 21
Ubisoft starts implementing Accessible Games Initiative tags Can I Play That? May 21
AbilityPoints Diamond Award 2025: DOOM: The Dark Ages Can I Play That? May 21
Enhancing your research with matrix questions PlaytestCloud Blog Jun 1
Games industry & GAAD2026 Ian Hamilton — game accessibility blog May 20
TL;DR May 2026 Psychgeist (Dr. Rachel Kowert) May 27
AppAgent-Claw: CLI Is All You Need for GUI Automation arXiv cs.HC (Human-Computer Interaction) 8h
Is This Edit Correct? A Multi-Dimensional Benchmark for Reasoning-Aware Image Editing arXiv cs.HC (Human-Computer Interaction) 8h
The Virtual Roundtable: Multi-Agent Personas Simulating the Dynamics of Human Brainstorming arXiv cs.HC (Human-Computer Interaction) 8h
The Role of Instructional Guidance in Generative AI-Assisted Learning: Empirical Evidence from Construction Engineering Education arXiv cs.HC (Human-Computer Interaction) 8h
Architecting Strategic Influence: Operationalising the UXR Point of View Framework for Research Function Maturity arXiv cs.HC (Human-Computer Interaction) 8h
EEGDancer: Dynamic Emotion Latent Space Masked Modeling with Reinforcement Learning for EEG Continuous Emotion Prediction arXiv cs.HC (Human-Computer Interaction) 8h
Empathy on Demand: How Empathic AI Can Scale Emotional Support for Verbal Harassment arXiv cs.HC (Human-Computer Interaction) 8h
Deterring Searches for Child Sexual Abuse Material on Google Search and Promoting Help-Seeking arXiv cs.HC (Human-Computer Interaction) 8h
A MATLAB Toolbox for Standardized Reading Speed Assessment: Implementing and Extending the Perrin Sentence Generator for English Corpora arXiv cs.HC (Human-Computer Interaction) 8h
Computational Modeling of Human Adaptation in Urban Infrastructure Management under Extreme Conditions: A Case Study of Subway Flood Scenarios arXiv cs.HC (Human-Computer Interaction) 8h
The Granularity Gap: A Multi-Dimensional Longitudinal Audit of Sycophancy in Gemini Models arXiv cs.HC (Human-Computer Interaction) 8h
Where's the Structure? A Systematic Literature Review of Empirical Research on Human-AI Collaboration and Hybrid Intelligence for Learning arXiv cs.HC (Human-Computer Interaction) 8h
A Model of Multi-turn Human Persuadability Using Probabilistic Belief Tracing arXiv cs.HC (Human-Computer Interaction) 8h
A Motivational Architecture for Conversational AGI arXiv cs.HC (Human-Computer Interaction) 8h
When Evidence is Sparse: Weakly Supervised Early Failure Alerting in Dialogs and LLM-Agent Trajectories arXiv cs.HC (Human-Computer Interaction) 8h
SocialCoach: Personalized Social Skill Learning with RL-based Agentic Tutoring and Practice arXiv cs.HC (Human-Computer Interaction) yest
Behavioral and Performance Indicators of Depression and Anxiety in Electronic Learning Systems arXiv cs.HC (Human-Computer Interaction) yest
Creative Reading: Scaffolding Reading for Transformation arXiv cs.HC (Human-Computer Interaction) yest
When Chatbots Accommodate: What AI Companions Optimize for in Vulnerable Conversations arXiv cs.HC (Human-Computer Interaction) yest
Speculating the Impacts of Mediated Social Touch Technology arXiv cs.HC (Human-Computer Interaction) yest
Addressing Negative Commons Governance with Positive Commons Principles arXiv cs.HC (Human-Computer Interaction) yest
CapSenseBand: Sustaining Cross-Disciplinary Creativity When Stitches Must Meet Signals arXiv cs.HC (Human-Computer Interaction) yest
Clinical Assistant for Remote Engagement Link (CARE-link): A Web-Based Electronic Health Records Software for Managing Diabetes arXiv cs.HC (Human-Computer Interaction) yest
What Can Eye Gaze Teach Us About Real-World Cycling? Insights From the Oxford RobotCycle Project arXiv cs.HC (Human-Computer Interaction) yest
PhysDox: Benchmarking LLMs on Physical Feasibility Auditing of Physiological Sensing Protocols arXiv cs.HC (Human-Computer Interaction) yest
Scaling Expert Feedback with Reflective Edit Propagation in Compositional Knowledge Bases arXiv cs.HC (Human-Computer Interaction) yest
"A Glimpse, Not a Gaze": Using Generative AI to Balance Privacy and Awareness in Inter-generational Caregiving arXiv cs.HC (Human-Computer Interaction) yest
Stumbling Into AI Emotional Dependence: How Routine AI Interactions Reshape Human Connection arXiv cs.HC (Human-Computer Interaction) yest
GlossAssist -- A Tool to Simplify Corpus Creation and Study the Effect of NLP Models in Low-Resource Documentation Settings arXiv cs.HC (Human-Computer Interaction) yest
IMPose: Interactive Multi-person Pose Estimation with Dynamic Correction Propagation arXiv cs.HC (Human-Computer Interaction) yest
InquiryBits: Sharing AI Conversation Traces to Support Collaboration Within Trust Boundaries arXiv cs.HC (Human-Computer Interaction) Jun 3
LLM-Assisted Reranking to Operationalize Nuanced Objectives in Recommender Systems arXiv cs.HC (Human-Computer Interaction) Jun 3
Characterization and Effects of CS2 Learning with GenAI, Visualization, and Human Support arXiv cs.HC (Human-Computer Interaction) Jun 3
From Explanation to Diagnosis: Next Generation Interactive Video Coach with Misstep Awareness arXiv cs.HC (Human-Computer Interaction) Jun 3
A Benchmarking Framework for Multimodal User Interface Toolkits: Comparing Modality Coverage, Developer Workflow, and Experimental Support arXiv cs.HC (Human-Computer Interaction) Jun 3
Hanger Reflex Based Driving Assistance for Drivers with Peripheral Visual Field Defects arXiv cs.HC (Human-Computer Interaction) Jun 3
AI Assistance for Discretionary Work: Increasing Feedback Provision in Higher Education arXiv cs.HC (Human-Computer Interaction) Jun 3
Pulse Focus: Validation of the Focus Performance Score as a Behavioral Signal for Human Attentional State Modeling Toward Attention-Aware AI arXiv cs.HC (Human-Computer Interaction) Jun 3
Focused on the User, Overlooking the Risks: Security and Privacy Understandings, Practices and Challenges of Independent Chinese AI Agent Developers arXiv cs.HC (Human-Computer Interaction) Jun 3
Investigating Novice Researchers' Perceptions of Research Privacy Within LLM-Assisted Workflows arXiv cs.HC (Human-Computer Interaction) Jun 3
ReforMe: Re-Shaping Documents with Contextual Prompting and Layout-Aware Propagation arXiv cs.HC (Human-Computer Interaction) Jun 3
Agentic Relationship Harm: Benchmarking and Gating Relational Manipulation in AI Agents arXiv cs.HC (Human-Computer Interaction) Jun 3
Intellectual Humility as a Cognitive Filter for AI-Generated Health Misinformation. An Evolutionary Perspective on Epistemic Vigilance arXiv cs.HC (Human-Computer Interaction) Jun 3
Analyzing Visual Attention Patterns During Band Rehearsal with Mobile Eye Tracking arXiv cs.HC (Human-Computer Interaction) Jun 3
The Attention-Aware Pipeline: Design Tensions from Making Attention Visible in XR arXiv cs.HC (Human-Computer Interaction) Jun 3
Steam Controller (2026) Accessibility Review Access-Ability (Laura Kate Dale) May 7
Shu Dao: A Calligraphy Score Framework Linking Calligraphy, Music, and Performance arXiv cs.HC (Human-Computer Interaction) Jun 2
Navigating Culture in Smart Port Cities: Cultural Sensitivity and Digital Engagement Among Sailing Tourists in the Mediterranean arXiv cs.HC (Human-Computer Interaction) Jun 2
Know Your Author: Does the AI Penalty Hold in Short Fiction? arXiv cs.HC (Human-Computer Interaction) Jun 2
Empathic and agentic artificial intelligence in nursing: perspectives on a human-centered framework for cancer care navigation in the United States arXiv cs.HC (Human-Computer Interaction) Jun 2
RuleEdit: Failure-Guided Human-AI Model Editing with Prospective Impact Preview arXiv cs.HC (Human-Computer Interaction) Jun 2
SortingHat: Redefining Operating Systems Education with a Tailored Digital Teaching Assistant arXiv cs.HC (Human-Computer Interaction) Jun 2
Examine Clinicians' Modification of Hedging Language in Ambient AI Documentation: A Comparative Study of AI Drafts and Final Notes arXiv cs.HC (Human-Computer Interaction) Jun 2
Understanding Stigmatizing Language in Clinical Documentation: A Paired Comparison of Ambient AI Drafts and Clinician Finalized Notes arXiv cs.HC (Human-Computer Interaction) Jun 2
Navigating Independence: A Survey of Visually Impaired People's Experiences and Needs arXiv cs.HC (Human-Computer Interaction) Jun 2
Redistributing Voice and Responsibility: AI in Relationship-Centred Care arXiv cs.HC (Human-Computer Interaction) Jun 2
UF-AMA: A unified framework for cross-domain emotion recognition via adaptive multimodal alignment arXiv cs.HC (Human-Computer Interaction) Jun 2
The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace arXiv cs.HC (Human-Computer Interaction) Jun 2
Agentic Authoring of Interactive Multiview Visualizations in Genomics arXiv cs.HC (Human-Computer Interaction) Jun 2
A Four-Tier Communication Architecture and Sim-to-Real Validation of a Graphical Open-Source Platform for Robotic Engineering Education arXiv cs.HC (Human-Computer Interaction) Jun 2
Knowing When to Move: Evidence Accumulation Models of Human Behavior in Traffic arXiv cs.HC (Human-Computer Interaction) Jun 2
Rationalize: Shared Semantic Reasoning for Human-AI Alignment arXiv cs.HC (Human-Computer Interaction) Jun 1
Relational Aesthesis in Permacomputing Practice: Building a Solar Powered Website from Reclaimed Materials arXiv cs.HC (Human-Computer Interaction) Jun 1
Computer-Aided Tagging on Wikimedia Commons: Designing for Human-AI Collaboration in Open Knowledge Work arXiv cs.HC (Human-Computer Interaction) Jun 1
What makes an action sequence enjoyable to watch? arXiv cs.HC (Human-Computer Interaction) Jun 1
TUX: Measuring Human--AI Tacit Understanding arXiv cs.HC (Human-Computer Interaction) Jun 1
From Statistics to Individuals: An Exploration of Zoomable Empathic Visualizations arXiv cs.HC (Human-Computer Interaction) Jun 1
Extending the UXR Point of View Playbook: Triangulating Insights in Complex Developer Domains arXiv cs.HC (Human-Computer Interaction) Jun 1
Generative AI in developing User Experience Research Point of View: A NotebookLM case study arXiv cs.HC (Human-Computer Interaction) Jun 1
UXR PoV for Neuroinclusive Emotion Regulation arXiv cs.HC (Human-Computer Interaction) Jun 1
Developing an AI-Powered UX Research Point of View for Digital Health in A Regulatory Context: An Exemplar Case from MSM and Transgender HIV Care in Nigeria arXiv cs.HC (Human-Computer Interaction) Jun 1
Extending the UXR Point of View Pyramid: A Generative AI-Augmented Methodology for Human-Centred AI Systems arXiv cs.HC (Human-Computer Interaction) Jun 1
From Evidence to Design: Developing an AI-Augmented UX Research Point of View for Digital Wellbeing in Emergency and Public Safety Contexts arXiv cs.HC (Human-Computer Interaction) Jun 1
Developing a Culturally Grounded, AI-Augmented UX Research Point of View (POV): An Exemplar Case Study from Telemedicine Dementia Care arXiv cs.HC (Human-Computer Interaction) Jun 1
Developing a UXR Point of View for Cognitive Accessibility in Mobile Learning with Generative AI arXiv cs.HC (Human-Computer Interaction) Jun 1
Personalized to Persuade: The Effects of Contextualization and Warmth on Trust and Reliance in Conversational AI arXiv cs.HC (Human-Computer Interaction) Jun 1
Saros Accessibility Review Access-Ability (Laura Kate Dale) Apr 24
TL;DR April 2026 Psychgeist (Dr. Rachel Kowert) Apr 29
How Predatory is Pokémon Champions Monetisation? Access-Ability (Laura Kate Dale) Apr 17
Take This Moves into a New Era: A Fond Farewell to Kelli, A Warm Welcome to Tara Take This Apr 15
Ep 41: Taking Time to Find Our Words – Ctrl, Alt, Access Access-Ability (Laura Kate Dale) Apr 9
How Pokémon Champions is Improving Competetive Accessibility Access-Ability (Laura Kate Dale) Apr 7
The 4 Ingredients of Effective Games User Research PlaytestCloud Blog Apr 15

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