Best practice: where to handle _unhandled_input()
Godot Forum (Discourse)
95 items · Godot Engine & Game-Engine Technology · site ↗
DeepSeek "calls" my plugin the natural successor to Shockwave Flash / troll on my discord?
Tile set for your game (gd 3.6)
Texture progress bar spritesheet issues
Game debug window won't hold focus
is_on_floor alway return false although it's on floor
Some time ago I challenged myself to make a strategy game in Godot
Is_In_Group not working
Might need help with code for my Sonic Engine
Calculating what cardinal direction the player is looking in?
Camera Zoom Calculation
How to reference an instantiated object at runtime?
Animation Tree: Bones Won't Animate
GABE game for APK
How do I clear every object in a group?
Key shortcut for 'Search Script Keyword -> Select Script'?
Struggling with larger scale games
Tried calculating a value based on an object's distance from another using curves but it keeps returning 0
how to customize tile map size ingame
Free Godot C# Debug Survival Kit: checklists and templates
Godot XR: Pico 4 Export Broken?
ColorRect added via script is invisible and corrupts existing Sprite2D texture in Godot 4.6
Setting Mouse Upon Inputs
What sort of Godot Template games would you like to see?
After Animation was added the hands from my character turning back
Fragment shader gives blocky appearance when only sampling once
Dev snapshot: Godot 4.7 beta 5
How to access state machine conditions in animation node blend tree?
Threaded instantiation?
How to make 2D cutscenes in godot 4
Can i apply a vertex shader on an animated mesh?
Applying texture from an atlas to a mesh gets wrong texture when transitioning between non-neighbouring indices in the atlas
Question about Arrays & for
Is AI content against the forum guidelines ( please a clear yes or no )?
can't choose the animation list
Should i Flag elitism answers?
Artists vs AI - accessing talents outside your own
How can I make CodeEdit behave like a LineEdit while keeping syntax highlighting and autocomplete?
How to Free Memory/Resources/Refcounted?
Can Godot handle AAA fidelity in 2026 and future?
Godot Engine Steam with Mono builds
Top-down vehicle shooter controls: any better movement schemes for keyboard + mouse players?
Add color to Sprite(2D)
Mouse mode not working
My font in the game window is having terrible distortions, tried multiple of advice from other posts, tutorials and etc but nothing worked.
Fail to build on Windows with Godot 4.6 Stable Mono, pck file is missing (C# project)
How to disable pointing-hand cursor when hovering over [url] BBCode links in RichTextLabel
Should I use resources, classes, nodes or autoloads?
Non-unique node names at run-time
Problems with changing animations connected to input through GD-script
How can i make the player play a death animation upon death?
Need help trying to implement analog stick looking in 3D.
Issue Adding Custom Built Virtual Joystick to Main Game Scene (Despite It Working in Test Scene)
Performance Issue, but the opposite way round
[4.6.3] "_instantiate_playback must be overridden before calling" error on audio player
Game dev brainstorming - Nexus wars style project
Ink Neutralizer
Input map joypad event button changes in web build
Recommendations for header bar
How to constantly check if something is overlapping with an Area2D node
GDExtension Class Documentation code block alignment
Invisiblity Reveal Shader
Null instance error
Mouse enter and exit signal on moving Control nodes not firing
3D tank contol - help needed
Shared object for intractable items
Is there a better way to do a slash with the mouse?
You should start writing your game's credits now
Can CodeEdit render custom styles for arbitrary text ranges?
How do i make this last movement based attack work with a joystick
Godot 2D Cutout/Skeletal Animation Tutorial requested
Easiest way to use TileMapLayers as Sprite3D Nodes?
Need help predicting trajectory
How to make a sprite show and be closable with the same key?
GDExtension documentation make_rst.py
Doom-esque Visuals Pack (Small pack comprised of shaders and some sample textures)
Null instance when interacting with objects using a Raycast2D
Creating an edge fade effect shader
My code for shooting a basketball doesn't work
Resource and ID based Item swap functionality returning incorrect values
Windows Defender warns me that the Godot 4.6.3 executable is dangerous
An open discussion on the AI activity on the Godot repo + forums
Custom editor built into a scene?
pixel texture smoothing on point light
Autoload UI and how to get data back from it to the original script
Invalid assignment of property or key 'visible' with value of type 'bool' on a base object of type 'null instance'.
Tech support - New project gives me this pixel mess
Exported type dictionary reseting
Retro-futuristic modular corridor mini asset pack — feedback on readability & modularity
How does one change shader parameters of a child object of an instantiated scene using script?
Book recommendation: Production Point - Benjamin Anderson
Composition in Godot
What is the proper way to make nested functions in GDScript?
Light rendering issue
I've Been Building a Multiplayer Physics Arena Game in Godot 4.6