Keeper's Vigil is a narrative-driven choice game published by Hosted Games where players take on the role of a powerful mutated Keeper defending a realm from monsters, balancing their monstrous nature with magical abilities. The game explores moral questions about sacrificing humanity to save the world through branching narrative choices.
Demonstrates market viability and structural patterns for choice-driven narrative games that Daedalus's narrative agent could learn from when generating branching dialogue trees and moral decision systems for indie games.